Stamina: how long the unit can continuously act before it needs to rest.It has two components: ranged damage, and accuracy. Ranged: how strong the unit is in ranged attack.It has four components: hit points, armour, ranged defence, and resistance. Defence: how resistant the unit is to attack. it has two components: melee damage, and attack interval. Melee: how strong the unit is in melee attack.1 is the lowest stat, while ratings over 20 are exceptional. Typically it is more food than gold.įour broad categories are each assigned a numerical statistic to give an estimate of how strong a unit is in each area. This is paid at the start of every season. Upkeep cost, also measured in gold and food. This is paid when the unit is initially recruited. Recruitment cost, which is measured in gold and food. Typical strengths are 48, 36, or 21, though certain rare units have lower numbers. Strength or headcount, which is the number of individuals in the unit. All units have a set of attributes which describe them in game terms.
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